QUICK ANSWER

Survive fast pursuit sequences, use grapnel routes cleanly and collect what remains before the endgame.

The critical path

Survive fast pursuit sequences, use grapnel routes cleanly and collect what remains before the endgame.

This page keeps the route compact so you can solve the immediate block without reproducing an entire published walkthrough. Follow the current objective until the environment presents a sphere receptacle, grapnel point, arena or light-safe zone, then use the chapter-specific note below.

  • When the worm appears, commit to the marked route; stopping between light pockets is usually more dangerous than moving forward.

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Collectible and replay check

Check side ledges, camps, bodies, small charm chests and white-glimmer Resonance Points before one-way drops. The profile and Chapter Select screens track the regular collectible categories.

Regular Blades, Artefacts and Charms can be recovered with Chapter Select. Resonance Points are the exception: their total does not carry forward from a replayed chapter, so a 165-point skill run should remain on one continuous playthrough.

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Quick player questions

Can I replay Chapter 12?

Yes. Chapter Select is available, but Resonance Points keep the amount recorded when you first reached that chapter rather than carrying a later total backward.

Are there collectibles in Fading Light?

Yes. Use the in-game chapter tracker and the all-collectibles route before advancing through one-way transitions.

Sources

Primary game pages and specialist guides used for the facts on this page.

PowerPyxResonance guide hubPowerPyxAll collectible locationsGameSpewFull walkthrough with puzzles and collectibles